That effectively ended any hopes of me playing amateur or semi-professional sport which had been my goal. It took me three months to get my walking and coordination back under control. I was hit in the head with a discus at athletics training, effectively my left ear is permanently deaf, it rings and I have a mild balance indifference. In my last year at school I sustained a substantial head injury. Played a lot of sport, even made it into the underage team at the local SANFL (Aussie Rules) club Sturt. Long time to wait to find out though.I grew up in Adelaide, went to school here. It's once more fertile ground for narrative exploration, now that AI is looking like an inevitability rather than a science fiction hope, and Kathy Rain proves that Hästö has a deft hand for writing and creating puzzles. (This is a Swedish dev, so from that name expect a Scandinavian setting.) There we're told she's "pulled into an invisible war about technology and religion", which sounds quite the complicated pickle. Set years after this, we'll play as Vera, a murder cop sent to a rural outpost in somewhere called Nordsund. And that led to a worldwide technological crash. After AI got into everything, from cars to clothes to human implants, the singularity was looking like an inevitability, so artificial intelligence was scrapped. Obviously that's all for nought if the story's naff, and we won't know that until next year. Have a look at these double-size images (click for bigness): Defiantly 640x360 (talking to other AGS developers, this small size is a necessity of hand-painting your game in this style), this looks like a step forward from Rain's already great graphics, with richer backgrounds, and more densely detailed pixel characters. Last night Hästö revealed the next project, along with a big splash of extremely lovely looking screenshots. (I confess that I've not played Ljungqvist's The Samaritan Paradox, but I plan to now.) Kathy Rain was 2016's best adventure game, if you don't count the Day Of The Tentacle remake, so we're very interested to see what Hästö is doing next. A traditional hand-painted point-and-click adventure, this time a murder mystery set in a world years after AI was destroyed to prevent the singularity. It's a collaboration with The Samaritan Paradox developer Petter Ljungqvist. Kathy Rain developer Joel Staaf Hästö has announced his next game, Whispers of a Machine.
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